The holidays are just around the corner, and you’re invited to celebrate with us at our final meetup of the year! With 2013 soon drawing to a close, Developer Labs looks to the past and future – from the early days of our platform to the future of game design with M1 Interactive.
Plus, our call for app submission process feedback, touchless Sphero control, and a cool new projection mapping. To subscribe to our developer newsletter and get updates through email, click here.
Featured News: December 3, 2013
Last Developer Meetup of 2013
App Submission Redesign
Have you submitted an app through Warehouse or are going through the process? We’re redesigning our app submission process, and we’d love to hear your thoughts about the current process. Post your feedback on our forum thread.
With the right idea and early funding, small startups have the power to change the world. If you haven’t yet applied to Founders Fund and SOSventures’ new accelerator for Leap Motion startups, now is a great time to submit your disruptive ideas. Apply today »
The next generation of games will let you reach into fully immersive worlds and interact directly with the virtual objects within. In the first post of a three-part series, M1 Interactive – the creators of the Leap Motion Starter Kit for Unity3D – talk about designing control mechanisms that mimic real-world interactions. Read more »
We’ve come a long way since the early days of our platform. Mischa Spiegelmock, author of a new book about Leap Motion development essentials, talks about our progress from the perspective of an early access developer who got his device in September 2012. Read more »
On Developer Labs, you can find deep insights and technical perspectives on Leap Motion projects, natural user interfaces, and developer communities worldwide. Want to contribute a guest post? Submit your proposal.
Highlights & Innovations
The latest version of Plastic SCM, a software configuration management app, lets you control its Branch Explorer with the Leap Motion Controller.
Shuhei Matsuyama created a projection mapping calibrated with visual development platform Touchdesigner 088’s CamSchnappr function with the Leap Motion Controller. The pattern changes with the height of the hand and the number of fingers.
All about WebGL at SFHTML5
Thursday, January 23, 2014 @ 5:00 – 10:00 PM
Explore digital playgrounds with Leap Motion experience engineer Isaac Cohen, whose talk “Finding (and Making) your Happy Place” focuses on our power to ask emotional questions through code – including WebRTC, the Web Audio API, and Three.js. The event will be livestreamed on Google Developers Live.