When we embarked on this journey, there were many things we didn’t know. What does hand tracking need to be like for an augmented reality headset? How fast does it need to be; do we need a hundred frames per second tracking or a thousand frames per second? How does the field of view impact […]
// David Holz
Leap Motion is a company that has always been focused on human-computer interfaces. We believe that the fundamental limit in technology is not its size or its cost or its speed, but how we interact with it. These interactions define what we create, how we learn, how we communicate with each other. It would be […]
Working in Silicon Valley, I’ve come to realize that everything that seems futuristic was actually on the drawing board a startling number of years in the past. Technology is like a flash in the darkness – long nights building towards an instant when suddenly everything is different. That’s why I think all of us work […]
I’d like to take a moment to talk about a series of developments we’ve been working on specifically for virtual reality. The first set involves our existing peripheral device and new things developers can do with it starting today, while the second is a look at some of our next-generation hardware and software efforts that we’re currently building from the ground up for this exciting and emerging space.