This week, we’re excited to share our latest milestone on the road to truly compelling mobile VR. We’ve joined forces with Qualcomm Technologies to combine their Snapdragon 835 mobile platform with our embedded hand tracking technology so that people can interact with mobile VR content using their bare hands.
// Augmented & Virtual Reality
Universities are the earliest adopters of virtual and augmented reality. Even in the third age of VR, when the technology is small, inexpensive, and powerful enough that millions of people can own it, universities are still at the bleeding edge of VR research and development. A recent survey of 553 universities in the VR First Network gives us an […]
With our thoughts, we make the world.” –The Buddha Technology has the power to open up new realities. CES 2017 was about making those realities more intelligent, interactive, and human – from imaginary worlds unfolding before our eyes to objects that can talk to you and each other. Here’s a quick review of our CES […]
This week we hit the CES showfloor in Las Vegas with two missions: share our Mobile VR Platform with the world and play “spot Leap Motion in the wild.” Spawn a block in midair, punch it into the ether: "This is brilliant… it's amazing… my wife should try it!" – Jeff Regan #VR #CES2017 pic.twitter.com/dPeNsfZ5fr […]
2016 was a landmark year for virtual reality, but 2017 will be nothing short of surreal. As we look to CES and beyond, it’s also a good time to look back. Here are the top 10 stories from our blog in 2016.
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space and designing groundbreaking interactions to making users feel powerful. Stories are how we make sense of the world. One of the most effective ways to draw a user into any experience you build is to provide […]
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Virtual reality is a world of specters, filled with sights and sounds that offer no physical resistance when you reach towards them. This means that any interactive […]
Working in Silicon Valley, I’ve come to realize that everything that seems futuristic was actually on the drawing board a startling number of years in the past. Technology is like a flash in the darkness – long nights building towards an instant when suddenly everything is different. That’s why I think all of us work […]
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. What’s the most important rule in VR? Never make your users sick. In this exploration, we’ll review the essentials of avoiding nausea, positive ergonomics, and spatial layouts […]
Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Last week, we saw how interactive design centers on human expectations. Of course, it also begins with the hardware and software that drives those interactions. The Leap […]