With our latest Unity Core Assets release, we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. This is the fourth release since the previous installment in this series, when we shared some background on the ground-up re-architecting of our hand data pipeline. Today we’re going […]
Sometimes the right asset can make all the difference. With our 2016 developer survey in full swing, we thought we’d share some great assets that you could buy with one of five $100 Unity/Unreal asset credit prizes!
Bringing hands into virtual reality just got a major upgrade. Now officially integrated in Unreal Engine 4.11, getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! This popular community plugin is now the official plugin and brings new features like rigged character […]
One mass extinction event wasn’t enough! Earth’s remaining dinosaur population is making a comeback. In Vox Rocks Dino Destroyer, you can blast through four levels of block-filled action with the power of magnetics, color coordination, and broken dino teeth. Created by Mark Mayer, Dino Destroyer is the 4th place winner of the 3D Jam VR Track. But before the […]
You can do a lot of things with Blocks: smack them around, turn off gravity, select different modes and shapes. But at its heart, our flagship demo for Orion contains two fundamental interactions – creating blocks and grabbing blocks. These are built on pinching and grabbing, which are based on how we naturally use our […]
We’ve just released an updated version of our newly overhauled Unity Core Assets for the Orion Beta. Along with major performance improvements and an improved workflow, you also now have access to the first of many add-on modules. There’s never been a better time to upgrade from the older Unity assets for V2 tracking, so […]
In September, I won a Leap Motion Controller at a hackathon and started thinking about what I could build with it. After playing around with the SDK a little bit to understand what kind of data I could get, I thought it would be cool to build a translator for sign language.
Star Wars: The Force Awakens is upon us. Everyone is having Star Wars fever, including me. What I wanted to do is to find the easiest way to control a lightsaber just like they do in the movies. I bought my son a lightsaber toy at Toys ‘R’ Us, and wanted to introduce him to the […]
VR has the power to transform our lives and connect us in new ways, while hand tracking lets you reach beyond the digital divide and take control. As part of our 3D Jam spotlight series, here are 17 utility demos that let you reach into a sea of data and extract its insights, explore a […]
There are no limits to what you can hack together with the Leap Motion Controller – which is why this year’s Leap Motion 3D Jam includes an Open Track for desktop and Internet of Things projects! In this post, hardware hacker Syed Anwaarullah walks through his 3D-printed robotic hand project, which appeared at India’s first-ever Maker Faire. The […]