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In Introduction to Motion Control, we discussed media and cultural touchstones that have shaped popular perception of motion control experiences, what it means for an experience to be intuitive, and some heuristics to help us give our designs a critical lens. In this article, we’ll take a deeper dive into each of these three topics and also […]

For decades, motion controls have held a persistent place in our visions of the future. We’ve watched the super heroes, mad scientists, and space cowboys of popular media control digital experiences with just a wave of their hands. We’ve been captivated by these powerful, natural, and intuitive interactions; imagining what it would be like to […]

Art imitates life, but it doesn’t have to be bound by its rules. While natural interactions always begin with real world analogues, it’s our job as designers to craft new experiences geared towards virtual platforms. Building on last week’s game design tips, today we’re thinking about how we can break real-world rules and give people superpowers.

In this post, the second of my three-part series on LeapJS plugins, we’ll take a look at Proximity Alert, an audio feedback plugin which gives beeps based upon your hand position. It can be used in any app, and is fully open-source.

How do I control multiple parameters and know which one I’m controlling? After watching a few video reviews of the Leap Motion Controller, it seems that some of those who recently joined the Leap Motion user community are looking for more clarity in controlling multiple parameters. To solve this problem, gesture mapping and use of […]