With the 3D Jam just around the corner, we thought we’d give you a headstart – with a full guide to the very latest resources to bring your to life. In this post, we’ll cover everything you need to know about our integrations and best practices for augmented and virtual reality, desktop, and the Internet of Things. A […]
Whether you started programming at four years old, or yesterday afternoon, there’s nothing like that first time when something you coded springs to life and says “Hello World!” Scratch is a simple programming language that aims to bring that experience to more people than ever, with simple building blocks that make programming fun and accessible for beginners of all ages.
Among developers, interactive designers, and digital artists, Processing is an enormously popular way to build compelling experiences with minimal coding. We’ve seen hundreds of Leap Motion experiments using Processing, from Arduino hacks to outdoor art installations, and the list grows every week.
James Britt, aka Neurogami, is the developer behind the LeapMotionP5 library, which brings together our Java API with the creative power of Processing. He’s just rolled out a major update to the library, including a new boilerplate demo and a demo designed to bridge hand input with musical output. We caught up with James to ask about the library, his latest examples, and how you can get started.
The global epidemic of boring presentations stops here. With Reveal.js, you have access to a powerful presentation platform that runs in your browser, giving you the ability to hack and connect it to almost anything. Want to point and navigate with Leap Motion instead of hunching over your laptop? You can do that. Let your audience cast votes on their cell phones? Absolutely.
Reveal.js is the brainchild of Hakim El-Attab, a Swedish engineer and co-founder of Slides. “Being able to add any HTML content inside of a presentation means you can have content that updates in real time, embed iframes like Tweets and YouTube videos and much more,” he says. “The framework is also easily hackable so that it can be tweaked to anyone’s personal preference.”
One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.
With the rising popularity of PC gaming and VR, there’s never been a better time to start building with one of the world’s most powerful game engines. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin.
One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we created a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.
One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve just launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.
Our first featured integration is Vuo, an extraordinarily flexible visual programming language for developers and designers. There are already 6 Vuo examples for on our Developer Gallery, which include Mac executables and project files – so you can download, import, and see how they all fit together. Recently, we caught up with Jaymie Strecker, one of the key developers on Team Vuo.
Are you ready to forge ahead with Unreal and the future of VR? Epic and Leap Motion have joined forces to create an official plugin for Unreal Engine 4. With this introductory Windows plugin, developers can quickly and easily add virtual hands to their games.
Right now, you can access the plugin directly from the Unreal 4.7 source code. Download the source from Unreal’s GitHub repository, build it, and start creating an amazing experience for desktop or VR! The plugin will also be bundled with future Unreal binary tool releases.