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// integrations

With the 3D Jam just around the corner, we thought we’d give you a headstart – with a full guide to the very latest resources to bring your to life. In this post, we’ll cover everything you need to know about our integrations and best practices for augmented and virtual reality, desktop, and the Internet of Things. A […]

Whether you started programming at four years old, or yesterday afternoon, there’s nothing like that first time when something you coded springs to life and says “Hello World!” Scratch is a simple programming language that aims to bring that experience to more people than ever, with simple building blocks that make programming fun and accessible for beginners of all ages.

Among developers, interactive designers, and digital artists, Processing is an enormously popular way to build compelling experiences with minimal coding. We’ve seen hundreds of Leap Motion experiments using Processing, from Arduino hacks to outdoor art installations, and the list grows every week.

James Britt, aka Neurogami, is the developer behind the LeapMotionP5 library, which brings together our Java API with the creative power of Processing. He’s just rolled out a major update to the library, including a new boilerplate demo and a demo designed to bridge hand input with musical output. We caught up with James to ask about the library, his latest examples, and how you can get started.

The global epidemic of boring presentations stops here. With Reveal.js, you have access to a powerful presentation platform that runs in your browser, giving you the ability to hack and connect it to almost anything. Want to point and navigate with Leap Motion instead of hunching over your laptop? You can do that. Let your audience cast votes on their cell phones? Absolutely.

Reveal.js is the brainchild of Hakim El-Attab, a Swedish engineer and co-founder of Slides. “Being able to add any HTML content inside of a presentation means you can have content that updates in real time, embed iframes like Tweets and YouTube videos and much more,” he says. “The framework is also easily hackable so that it can be tweaked to anyone’s personal preference.”

The prospect of existing within the Internet is a concept straight from science fiction, but one we’ve been helping to build for some time. Simply gazing upon the Internet is starting to look a bit ‘90s – but how do you go about constructing a digital universe where 2D and 3D content can coexist in a way that is both seamless and satisfying?

Meet JanusVR, a team of two VR veterans looking to reshape the way you connect to the world and its infinite digital content. Inspired in part by Snow Crash’s Metaverse, James McCrae and Karan Singh sought to build a network of VR portals within which users can collaborate, communicate, explore, and even create new 3D content.

One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.

With the rising popularity of PC gaming and VR, there’s never been a better time to start building with one of the world’s most powerful game engines. Today on the blog, we’re spotlighting getnamo’s community Leap Motion plugin for Unreal Engine 4, which offers some unique capabilities alongside the official plugin.

One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we created a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.

Cylon.js is a JavaScript framework for robotics, physical computing, and the Internet of Things (IoT) that makes it easy to network 36 different platforms (and counting). On our Developer Gallery, you can find example projects to help you get started with wirelessly controlled Arduino boards and Parrot AR.Drones. Recently, we got in touch with Ron Evans, the creator of Cylon.js and other open source robotics frameworks, about the emerging IoT revolution.

One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve just launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.
Our first featured integration is Vuo, an extraordinarily flexible visual programming language for developers and designers. There are already 6 Vuo examples for on our Developer Gallery, which include Mac executables and project files – so you can download, import, and see how they all fit together. Recently, we caught up with Jaymie Strecker, one of the key developers on Team Vuo.

Are you ready to forge ahead with Unreal and the future of VR? Epic and Leap Motion have joined forces to create an official plugin for Unreal Engine 4. With this introductory Windows plugin, developers can quickly and easily add virtual hands to their games.

Right now, you can access the plugin directly from the Unreal 4.7 source code. Download the source from Unreal’s GitHub repository, build it, and start creating an amazing experience for desktop or VR! The plugin will also be bundled with future Unreal binary tool releases.