Today’s software instruments sound incredibly lifelike. Unfortunately, our interactions with these “electronic sounds” are often limited by computer interfaces. With my latest project, I’ve been exploring how the Leap Motion Controller can make our interactions with electronic sounds feel more “direct” and intuitive.
This week, we’ve explored the creative process that went into building my Leap Motion guitar app, along with some thoughts about mapping and visual feedback. My app was built quickly as a proof of concept, making use of several existing free frameworks, and could certainly be improved. In the last of my guitar app series, we’ll take a look at how I brought these frameworks together, along with one final variation – a theremin-like synthesizer.
The toughest part of my Leap Motion guitar project was the nature of the mapping – deciding what does what. To get started, I decided to approach the problem from a design perspective. As in any design task, there are many correct answers, and yet also a lot more wrong answers lurking in the deep. […]
There’s a space between an electronic musical instrument and the sound it creates where almost anything is possible. With the right technologies, you can tweak, distort, and transform your performative input to create whole new soundscapes on the other side. In this three-part series, I’d like to talk about the amazing possibilities of using the Leap Motion Controller for musical expression, and show how musicians can add new dimensions to their sound.
Musicians around the world are experimenting with new ways to perform their songs using Leap Motion. The Geco MIDI app has been particularly popular in Airspace, and we’ve seen lots of amazing videos showing how musicians are using Leap Motion in their work. Here are 6 songs from artists based in Israel, the United Kingdom, Iowa, […]
At Leap Motion, we’ve been amazed by how many people from around the world have been inspired by the possibilities of our technology. They want to free themselves, and the rest of us, from the current limitations of computing interfaces. Last week, we joined many of these visionaries at the annual SF MusicTech Summit, which […]