Drones humming, robots whirring, brains buzzing – hackathon season is in the air! This week on the blog, we’re featuring highlights from LA Hacks, NeuroGaming, and Game+Hack. (Naturally, we also have some code to share!)
On the Blog
RadioHacktive: Analog Drone, Digital Goodness
What happens when your drone is controlled by a closed-end analog signal? Identify a widespread loophole in modern RC controllers, hijack the frequency, and map it to a Leap Motion Controller of course!
NeuroGaming: A Brainihack Experience
Developers, designers, and makers gathered at Apportable HQ this weekend to wrestle with ways we can use devices to hack into our neural pathways – from mood bracelets to chair flight.
Game+Hack: STEM Education Through Gaming
Robotic Arm + Leap Motion + Bluetooth
Crowded 3D virtual spaces can be nearly impossible to navigate – and in the human body, there is no true empty space. Brendan Polley’s NUI-based educational demo is designed to restore a sense of space to anatomical models.
What will the future of sales and service look like? Salesforce UX designer Brian Jensen shows how site managers might someday triage real-time problems with emerging technologies.
City View at Metreon, San Francisco, CA
May 7, 2014 @ 10:30–11:30AM
From neurosensing and haptics, to gesture and voice control, new sensory gaming technologies are transforming gameplay. Leap Motion co-founder and CTO David Holz joins an expert panel to discuss emerging game experiences.
Decoded Fashion Hackathon & Summit
One Embankment, London, UK
May 10, 2014 @ 10:20–11:00AM
How are the latest technologies changing the retail landscape? Watch Leap Motion’s David Bayliss in a panel discussion on interactive displays, virtual stores, and 3D experiences.
Music Hack Day
Github HQ, San Francisco, CA
May 17-18, 2014
Hack your way through 24 hours of musical experimentation with programmers, designers, and artists.
Silicon Valley Virtual Reality
Computer History Museum, Mountain View, CA
May 19, 2014 @ 3PM
What are the key challenges behind user input and locomotion in VR? David Holz joins a panel discussion on interaction design, ergonomics, and early device adoption.