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- #BuildYourNorthStar Workshop Brings AR to Life in 48 Hours
- Project North Star: Mechanical and Calibration Update 3.1
- How a Self-Taught Teen Built His Own North Star Headset
- Bending Reality: North Star’s Calibration System
- Project North Star: Mechanical Update 3
- Experimental Release #2: Multiple Device Support
- Introducing LeapUVC: A New API for Education, Robotics and More
- Japan Joins Project North Star
- Mirrorworlds
- Leap Motion + iClone 7 for Professional Animation
- Project North Star: Mechanical Update 1
- Mastering Reality with Project North Star
- Designing Cat Explorer
- Introducing the Latest Generation of Orion Tracking
- Project North Star is Now Open Source
- 目标“北极星”
- 向你介绍“北极星”项目
- Our Journey to the North Star
- Unveiling Project North Star
- Leap Motion’s Keiichi Matsuda at GDC: “Defining the Laws for a Parallel Reality”
- VR/AR中的脚手架: 堆叠与装配的交互设计
- Scaffolding in VR: Interaction Design for Stacking and Assembly
- Summoning and Superpowers: Designing VR Interactions at a Distance
- Interaction Sprints at Leap Motion: Exploring the Hand-Object Boundary
- Design Sprints at Leap Motion: A Playground of 3D User Interfaces
- Design Sprints at Leap Motion: Crafting Reactive Behaviors with the Interaction Engine
- Design Sprints at Leap Motion: Building a Sculpture Prototype with the Graphic Renderer
- How Sound Design Can Add Texture To A Virtual World
- Beyond Flatland: User Interface Design for VR
- Interaction Engine 1.0: Object Interactions, UI Toolkit, Handheld Controller Support, and More
- Space and Perspective in VR
- The Art of Storytelling and Narrative in VR
- Designing Physical Interactions for Objects That Don’t Exist
- Ergonomics in VR Design
- Designing for Orion Tracking: A Quick Guide
- Building Blocks: A Deep Dive Into Leap Motion Interactive Design
- World Design: Setting the Stage
- Explorations in VR Design
- What Makes a Spoon a Spoon? Form and Function in VR Industrial Design
- VR Prototyping for Less Than $100 with Leap Motion + VRidge
- Introducing the Interaction Engine: Early Access Beta
- Defeat Your Enemies with Rock-Paper-Scissors in RPS Island
- Introducing Orion: Next-Generation Hand Tracking for VR
- Shoot Terrifying Monsters Or Become One in the #3DJam Arcade
- 12 New Games for Windows: Glass Animals, Alien Planet Racing, and More
- #ScreenshotSaturday Challenge: VR Musicality and Shopping Spree
- #ScreenshotSaturday Challenge: Alien Spiders and Data Pools
- Making a Fist with the Raptor Hand
- #ScreenshotSaturday Challenge: VR Guitar, Wizard Bowling, and More
- How to Build a World-Class Education App
- Tectonic Shift: Why Education is About to Change Forever
- Reach into the Digital World: Getting Started with Leap Motion @ HackingEDU
- Happy #ScreenshotSaturday! 3D Jam Mid-Progress Roundup
- Escape Virtual Reality with Telekinetic Powers
- Changing How People Look at Physical Therapy
- Infographic: Building Your 3D Jam VR Project
- Welcome to the 2015 3D Jam!
- The Essential 3D Jam Development Guide
- From Objects to Scenes to Stories: The Magic of 3D
- 3D Jam: Now with Over $75K in Prizes!
- Controlling the Physical World with Leap Motion and Raspberry Pi
- Video Series: Taking VR Guitar to a Whole New Depth
- Live from Berlin! VR Workshops for Unity & JavaScript
- Leap Motion 3D Jam 2.0 Launches on Sept. 28th!
- This is Your Brain. This is Your Brain in VR.
- Firework Factory VR: Touch the Show this Fourth of July
- Music Video Calls in the SWAT Team for Dirty Dish Crimes
- Featured Platform: Build Visually Stunning Experiences with Processing
- Augment Your Arm: Designing 3D Printed Wearables on Your Skin
- How to Integrate Leap Motion with Arduino & Raspberry Pi
- Featured Platform: Building the Metaverse from Today’s Web with JanusVR
- Twist the Gears of a Massive VR Music Engine with Carillon
- Kolor’s VR Movies Let You Paraglide with Batman (Seriously)
- An Alien Spaceship into the Twittersphere
- Reach Into Jupiter’s Biggest Moon: A Massive Leap Motion Art Experience
- Featured Platform: Get Creative with Vuo
- The Goggles… They Do Something!
- Can VR Change How Your Brain Works?
- What Would a Truly 3D Operating System Look Like?
- Leap Motion vs. Gloves: New Medical Study
- Technicolor Absurdity and Bullet-Riddled Mayhem: Blue Estate is Back!
- VR Trauma and 3D Design @ LA Hacks 2015
- Planetarium’s Source Code is Now Public on GitHub
- Fingerpainting Soundscapes: Muse for Leap Motion and the Berklee Symphony Orchestra
- Building Graffiti 3D: A Journey through Space and Design
- Express Yourself! Augmenting Reality with Graffiti 3D
- CAD Experiment: Disassemble a Spherical Robot in VR
- Reach into the Uncanny Valley with the Augmented Hand Series
- Press Bird to Play: Pirate Mini-Games and Thieving Seagulls
- Take Flight and Restore Balance to the Animal Kingdom with The Crow
- Inside the Mysterious Beauty of Hammer Labs’ Otherworld
- Take the Reins of a Ghostly Hayride: Cherry Pie Games’ Hollow
- Step into the Darkness with Observatorium
- Gooze: Virtual Horror Based on a Real-Life Ruin
- Magicraft: Swords and Sorcery in VR
- Let’s Make Fried Rice! Tool Tracking and Casual Cooking
- Widgets 2.1.0: Featuring Dial Picker + Data Binding
- Master the Elements and Battle Evil Spirits in VR
- Simple, Elegant, Fun: Hauhet + Paper Plane by VRARlab
- Exploring the Structure of UI Widgets
- Designing the Widgets Event and Data-Binding Model
- Traveling Around the Globe (and Under the Sky) in Planetarium
- A Brief History of Time Dial
- Dodge, Dip, Dive, Duck… and Destroy! with Corridor 17: An Endless VR Runner
- Myst Meets H.P. Lovecraft: Behind the Design of Deify
- From Art to Arcade: Designing a Fast-Paced Block Shooter
- So Meta: Spiraling Beyond the Point-and-Click with Tran;section
- Quick Switch is Here! Swipe Between VR and the Real World in Unity
- David Holz: A Quick Peek at the Future of Wearable Displays and Inputs
- Why VR Will Transform How We Learn About the World and Ourselves
- Weightless Creator Martin Schubert on Designing a Zero-Gravity Sci-Fi Playground
- Your Left Hand Holds the Past. Your Right Hand Reveals the Future
- Leap Motion Introduces Support for OSVR: A New Open-Source Platform for AR/VR
- Announcing the Leap Motion 3D Jam Winners!
- Leap Motion + VR 2015: A Look at the Year Ahead
- Experimental Meadowhawk Module Featured in Mercedes-Benz’s CES Concept Car
- 2014: A Year in Virtual Superlatives
- Meet the 3D Jam Top 20!
- LeapJS Widgets: A New Library for 3D Web Design
- 150+ New Demos: Cast Your Vote for Community Favorite!
- 3D Jam Let’s Play: Demos to Haunt, Puzzle, and Delight You
- Who Will Win the Leap Motion 3D Jam? 7 Early Submissions
- New Videos: Getting Started with Unity, VR, and UX/UI
- #3DJam: Mega Creature Smash!
- All Hands on Deck: Explore Your Options with Hand Viewer for Unity
- #3DJam: Three Pounds of Bees in Your Hands
- #3DJam: The Blind Leading the Blind… in VR!
- #3DJam: Race through the Streets in a Souped-Up, Heavily Armed Ferrari
- #3DJam: Avert Nuclear Annihilation with Rhythm Red Alert
- Building the 3D Web with Mozilla + Leap Motion
- Bending Music and Spacetime with Leap Motion + VR
- Hacking the Fourth Wall at IndieCade
- Leap Motion 3D Jam: Presented by IndieCade
- Cal Hacks 2014: Voice-Commanded Virtual Reality and Musical Data
- Your Beer Deserves a Better Paint Job
- Inside Leap Motion: 5 Hands-On Tips for Developing in VR
- How Do Fictional UIs Influence Today’s Motion Controls?
- Leap Motion @ Unite Seattle 2014
- On the Verge of Extinction
- Getting Started with the Leap Motion SDK
- Why Scotty was Wrong: Changing the Laws of (Virtual) Physics
- Why Classrooms Won’t Be Replaced By Hackathons
- [Deprecated] Introducing the Leap Motion Interaction Engine
- Leap Motion + Freddie Mercury = Total Awesomeness
- Australia’s Largest (Yet Least Terrifying) Monsters
- Decoding 3D Printing: Sculpteo @ Autodesk
- Introduction to Motion Control
- Could Public Art Revitalize a Retail Ghost Town?
- How to Build Your Own Leap Motion Art Installation
- You Have Two Hands… Use Them!
- Get Armed and Dexterous with Our New Forearm API
- Tracking Hand Tremors with Leap Motion
- Building an Onramp: 4 First-Time Experience Design Tips for Motion Control
- Bringing the Digital Imagination Closer to Reality: API Night Highlights
- Tackling the Chromatic Scale with Chorlody
- Breaking the Laws of Physics: Superpowers and Motion Control
- Defend Against Zombies, Learn How to Code
- #FishWorldProblems: Explore Coral Reefs and Learn About Undersea Dangers
- 4 Tips to Building a Great Leap Motion Game
- Becoming an Aztec God with Leap Motion + Head Tracking
- This Game is Rigged! 6 Design Challenges for Onscreen Hands
- The Sensor is Always On
- Crowded Anatomy: Designing 3D Interactions for Zero Empty Space
- Don’t Settle for Air Pokes: Thinking Outside the Mouse
- Inside the LEAP.AXLR8R: 90 Seconds with DriftCoast
- Double Vision: Using Virtual Reality to Train Your Brain
- Digital Assistance Beyond the Touchscreen
- Puzzle Break: The Grimm Escape
- Newsletter 63 – CTO David Holz @ NeuroGaming: “Digital artifacts will become real”
- NeuroGaming Conference and Expo 2014
- Inside the Leap Motion AXLR8R: 90 Seconds with Crispy Driven Pixels
- Newsletter 62 – Brain hacks and radio hijacks
- Game+Hack: STEM Education Through Gaming
- Neurogaming Hackathon: a Brainihack Experience
- RadioHacktive: Filling an Analog Drone with Digital Goodness
- Newsletter 61 – The ultimate presentation: Google Glass and Leap Motion
- Inside the Leap Motion AXLR8R: 90 Seconds with Animakeit!
- Hackendo: Integrate, the SF Wearables + Externals IoT Hackathon
- Newsletter 60 – George Takei punches a shark!
- Look and Reach into Another Layer of Reality
- Inside the Leap Motion AXLR8R: 90 Seconds with Ten Ton Raygun
- Three.js + LeapJS in 3 Simple Steps: Leap Motion @ Hack Reactor
- Taking Leap Motion Data to the Cloud
- Inside the Leap Motion AXLR8R: 90 Seconds with GetVu
- Newsletter 59 – Build and command your own Lego robot
- Giving Deaf People a Voice: MotionSavvy’s Real-Time Sign Language Translation
- NASA & The Future of Human Technology Interfaces
- Change the World with the Space Apps Challenge
- Synesthesia on a Snowy Evening
- How ZX Creates Boundaries with Light and Sound
- Newsletter 58 – Hackathon life and creative coding
- The Collegiate Hackathon Community: Every Computer Science Student’s Dream-Come-True
- Leapouts: Collaborative 3D Modelling in Google Hangouts
- Real-Time Interactive Animation in Your Browser
- Inside the Leap Motion AXLR8R: 90 Seconds with Mirror Training
- Store + Shipping: Always Be Consolidating
- BT and the Search for New Sound
- Vimeo at Your Fingertips + 4 More New Apps
- Watch the LA Fashion District Spring to Life
- Newsletter 57 – Translating sign language in real time
- How DriftCoast is Bringing Leap Motion Control to Heart Surgery
- 10 Tips for Getting Your App into the Leap Motion App Store
- Newsletter 56 – Futuristic car concepts and gamifying physical therapy
- Inside the Leap Motion AXLR8R: 90 Seconds with Diplopia
- Newsletter 55 – Hidden magic: interactive art and music installations
- How Artists are Using Motion Control to Change How We Experience Art
- AXLR8R Spotlight: Reinventing Creative Software with Crispy Driven Pixels
- 8 New Apps: Outer Space Shooter, Ambient Music, and More
- How Japan Inspires Great Apps and Musical Experiments
- Transform Any Surface into a Musical Instrument
- Newsletter 54 – Start building the next generation of 3D apps
- Controlling Cityscapes and Musical Gems… Without Putting Down Your Drink
- Martini in One Hand, Exploding Rainbow in the Other
- 8 New Airspace Apps: Biodigital Human, Geodetic Tic-Tac-Toe, Demonic Shooter, and More
- Robot Choreography and the Smart Future of Responsive Architecture
- Newsletter 53 – Artificial intelligence and buildings that move
- Q&A: Robot Choreography and the Smart Future of Responsive Architecture
- 4 Videos: Experimental Flying Drones with Leap Motion Interaction
- Virtual Cars, Hacked VR, and More @ #ATXHack2014
- Ascension: Where Interactive Animation Meets Hand-Crafted Sculpture
- Octagon in 60 Seconds + 4 More Fast-Paced New Games
- Newsletter 52 – Hacking Google Hangouts and retro gaming on the web at PennApps
- Hangouts Hacking and Retro Gaming at PennApps Spring 2014
- How to Hit the Slopes with Google Earth
- Local Access Memories: How the LAN Party is Making a Comeback
- 3D App Design and Easy Finger Indexing with OpenSpace3D
- 4 New Airspace Games, Social Cityscapes, and More
- Hacking Life at 17
- Newsletter 51 – #WWYL? How Hardware Hacks can Change the World
- Controlling a 3D Printer with Hand Gestures
- An Artist in Residence: How Hardware Hacking Can Transform Learning and Change the World
- Blast Time: An Art Experiment with Arduino
- Proximity Alert! Building Audio Feedback with a New LeapJS Plugin
- 4 Ways to Make Your Favorite Geek Leap for Joy on Valentine’s Day
- Newsletter 50 – Reach for the skies with JavaScript – the beginning of a drone revolution
- New LeapJS – Now with Plugins
- 11 Multiplayer Games: Exploding Spaceships, Duelling Orcs, and More
- Through a Plexiglass, Darkly
- Creating a Warehouse Data Visualizer with Sencha Touch
- Newsletter 49 – These are the droids you’re looking for!
- Introducing the 10 LEAP AXLR8R Teams
- Finding Your Happy Place with WebGL
- Resortes: Bringing Together Interactive Visuals and Music with Giant Virtual Vibrating Strings
- Leap Motion at Robots Conf 2013
- Newsletter 48 – Bridging the musical interface gap with Leap Motion and electric guitar
- Math, Nature, and Thievery: Isaac Cohen at SFHTML5
- A Graphic Novel that Never Reads the Same Way Twice
- Under the Hood of a Touchless Modulating App for Guitar
- When Experimental Art and Elastic Physics Collide
- Twice Invisible: How to Design a Natural Music Interface and Play it Without Thinking
- Free Airspace Game Downloads: Orcs, Puppets, and Learning to Write
- Building Bridges: Exploring the Musical Interface Gap
- Newsletter 47 – Changing the way we think about web design
- Isaac Cohen on Changing the Way We Think About Web Design
- Reach Out Your Hand and Let There Be Light
- 5 Ways that 3D Printing Shops are Changing How Everything is Made
- 4 Latest Airspace App Downloads: Building Planes, Subatomic Ions, and More
- Creating Virtual Playgrounds with Eddie Lee
- Where Will Motion Control Live in the Smart Environments of the Future?
- How to Create a Physical Object from Thin Air in 5 Steps
- Newsletter 45 – New Video: Leap Motion Milestones 2013
- Designing Diplopia: A Game to Exercise Your Eyes
- Building Applications for Simultaneous Deployment on Web and Native Platforms; Or: How I Learned to Stop Worrying and Love Node-Webkit
- The Top 6 Leap Motion Music Videos of 2013
- Newsletter 44 – 2013 Retrospectacular: robots, art, music, surgery, and more
- 2013 in Review: Robots, Art and Music, Surgery, and More
- 4 Stunning Art Exhibits that You Can Reach Into
- Reach into the Top 7 Games of 2013
- Reach into Your Computer and Beyond the Classroom
- Exploring Nature and Technology: 2 New Art Installations
- Newsletter 43 – Discover musical creatures in the Universe of Sound
- Developing Apps in the 3rd Dimension with Lotus Creator Eddie Lee
- Inspiring Wonder: Building the Universe of Sound
- New Game Trials and… Two Games About Pigs?
- Bring Touchless Interaction to Everything Around You
- The Hottest Gift of 2013 (and Under $80)
- 3D Interactive Art Meets Social Media
- Paypal Support and New Ways to Access Leap Motion Apps Around the World
- Pushing Boundaries: Interaction Design for Touchless Recipe Browsing
- Cookie Hands?
- 3 New Web Experiences and 150+ Apps
- Newsletter 41 – How to start building 3D interactive worlds
- A Tale of Two Platforms: Getting Off the Ground with Unity3D
- HP Expands Leap Motion Integration into Broad Range of All-In-One and Desktop Platforms
- 4 Games Pushing the Boundaries of 3D Interaction
- Moving Beyond Traditional Controls in Game Design
- Newsletter 40 – Holiday meetup and moving beyond traditional game controls
- Diary of an Early Leap Motion Developer
- Sculpt and Paint Your Own Thanksgiving Turkey
- Just in Time for Thanksgiving: Leap Motion Software v1.1
- Stan Lee’s Verticus, Clay Sculpting, and 6 More New Apps
- Newsletter 39 – Beta 1.1 available for download, Airspace Store redesign, app storytelling and videos
- This Thanksgiving, Keep Your Computer Clean in the Kitchen
- Creating Your App Trailer
- 5 Tips for Great App Storytelling
- 10 New Apps: Robots, Virtual Pottery, Drums and More
- How to Integrate the Cross-Promotions API into Your App with C#/Unity
- 5 Leap Motion App Store Essentials
- Newsletter 38 – November meetup, Unity starter kit, and Airspace Store app marketing
- Spotlight: DJ SelArom Creates Live Music with Leap Motion
- #LeapSquared Photo Contest: Hip to be Square
- Free Game Trial + 5 New Apps
- Airspace Store: 14 Currencies and Counting
- Newsletter 37 – New accelerator, building a web-based interface, and Unity Web Player integration
- Using the Leap Motion Hardware with Unity/Web Player
- Video: How Autodesk Reaches into New Worlds of 3D Design
- 6 New Games in the Airspace Store
- DJ Drops Dubstep with Leap Motion and GecoMIDI
- Newsletter 36 – New features in Airspace Home and cross-promoting your apps
- User Spotlight: Leaping into Virtual Reality
- New App Store Feature: Free Trials with Cross-Promotions
- “We want to make games for your hardware.” –Sincerely, Dept. of Future Tech, Double Fine
- New Features in Airspace Home
- 4 Spooky Apps for Halloween
- Newsletter 35 – New community platform, 4 new currencies in Airspace, and contributing to Labs
- Playing Diablo III with GameWAVE
- 4 New Currencies in the Airspace Store
- Airspace Store Supports 4 New Currencies
- Developer Meetup: October 2013
- Staff Picks: 5 Games for Leap Motion
- Blue Estate Prologue: Free Offer Ending Soon
- Rapid Prototyping with Vuo
- Newsletter 34 – Developer meetup, 3D printed finger paintings, and visual programming with Vuo
- Electronic Musician Creates Leap Motion Theremin & Effects Machine
- Immersive “Holodeck” Classroom with Leap Motion Control
- 3D Printer Finger Painting at Maker Faire
- 5 New Airspace Apps: October 16, 2013
- Surgeons Navigate Medical Images in the Air
- Thinking as a Designer: What’s a Good Leap + Three.js Boilerplate?
- Blue Estate’s Viktor Kalvachev on Building a Leap Motion FPS
- Newsletter 33 – HTML5 meetup, Three.js boilerplate, Blue Estate creator, and LeapCursor
- Free Game Exclusive: Blue Estate Prologue Available Now
- Creating Jack-o’-Lanterns in the Air: Autodesk Design Night
- Creating a Hand-Controlled Live Orchestra with Leap Motion
- 5 Airspace Fan Favorites
- Submit Your Web Links to the Airspace Store
- Newsletter 32 – Web links in Airspace Store, hand-controlled orchestra, Leap.js featured at October meetup
- Playing World of Warcraft with GameWAVE
- Growth: Art Installation Powered by Leap Motion
- Video: Tokyo DJ’s New Album Created with Leap Motion Controller
- 3 New Apps: October 2, 2013
- Newsletter 31 – Leap Motion around the globe, 3D interaction during surgery, menu design, and lamp experiment
- Dr. Guillermo Rosa on Touchless Control During Surgery
- Newegg.com Now Selling Leap Motion Controller, Special GameWAVE Offer
- Free New App for Basic Computer Control: HandWAVE
- 5 New Airspace Apps: September 25, 2013
- Newsletter 30 – First computer embedded with Leap Motion, developing menus, one-man orchestra, virtual dinosaur skull
- Designing Your Menus for Optimal Usability
- 7 “Air”space Apps: September 18, 2013
- 7 Interesting Videos: Visual Experiments with Leap Motion
- 3 Questions: Rom’s Interactive LED Displays
- Newsletter 29 – LED displays, LeapTrainer.js v0.2, quadrotor simulator, and Google Street View
- Playing Godus with GameWAVE
- Off the Rails with 3D MIDI Controller Soundscapes
- 11 Out-of-this-World Space Apps
- Coming Soon: Blue Estate – A First-Person Shooter Exclusive to Leap Motion
- New Apps Sept. 9 = 100 Apps in the Airspace Store
- Newsletter 28 – Meetup highlights, human surgery, Elon Musk’s SpaceX, and community teams
- Leap Motion Developers Meetup – 9.4.2013
- 6 Songs in the Key of Leap Motion
- Inside Leap Motion: Developer Community Teams
- Elon Musk Designs Rockets in the Air with Leap Motion
- New Airspace and Web Apps: September 4, 2013
- Newsletter 27 – San Francisco Meetup, Beta Releases, and Tap Gestures
- Recognizing Taps with the Leap Motion API
- #LeapInto Learning: Outside the Box (Part 5)
- Eight Great Innovation Areas
- #LeapInto Learning: Music Apps (Part 4)
- New Airspace Apps: August 28, 2013
- #LeapInto Learning: Science Apps (Part 3)
- #LeapInto Learning: Geography Apps (Part 2)
- Body-Based Feedback and Mapping for Leap Motion
- Newsletter 26 – Developer Survey, Body-Based Feedback, and Leap Motion in the Classroom
- #LeapInto Learning: A Week of Back to School Apps (Part 1)
- Students Take a #LeapInto Learning
- New Airspace and Web Apps: August 21, 2013
- Newsletter 25 – HCP’s First Leap Fund Investment, SDK 1.0, and Developer Portal Opening
- HCP’s First Leap Fund Investment: Syntellia
- Five Days of Free Apps
- Forever Fields and Translation Camera
- New Airspace and Web Apps: August 14, 2013
- Your Review Counts: Rate Apps in the Airspace Store
- Newsletter 24 – 1 Million App Downloads, Airspace Ratings Updates, and Cuddly Kittens
- Dipping Your Hands into the Data Pool
- 3 Weeks, 1 Million App Downloads (Video)
- The Circle of Aww
- 7 New Airspace Titles: August 8, 2013
- Newsletter 23 – Developer Meetup, Medical #FirstLeap, LeapJS Experiments
- Creating the Leap Dragon
- Try Your Hand at these Apps for OS Interaction
- 5 New Apps This Week in the Airspace Store
- Share Your #FirstLeap
- Newsletter 22 – Beatboxing with Geco MIDI, FPS Demo, Gun Gestures
- Shipping, Order Processing and Support: Our Apologies and Growing Pains
- Do You Feel Lucky?
- Newsletter 21 – Leap Motion Launch, OS Interactions, Marketing Assets
- Leap First Person Look
- Leap Motion Has Launched
- Shipping and Order Processing Is Ongoing
- Airspace™ Store Highlights: Music, Games, Creativity, and More
- Leaping Without Looking
- Leap.js: Easy Leap Motion Functionality with JavaScript
- Newsletter 20 – 6 Days to Launch, Sandboxes, Latency, and Leap.js
- UPDATE: Shipping this Week and Authorizing Credit Cards
- Inside Leap Motion: Meet Our Hardware Engineers
- Understanding Latency: Part 2
- Understanding Latency: Part 1
- Behind the Scenes: Leap Motion Shipping
- Newsletter 19 – Welcome new developers, beta rollout complete
- Developer Portal Now Open To All
- Mesh Manipulation
- Pre-order customers: Please verify your order details
- Newsletter 18 – HCP’s Leap Fund, next beta phase, community toolkit
- Beta Update: Next Phase Testing
- Inside Leap Motion: Meet Our Software Engineers
- Inside Leap Motion: The Software Engineering Team
- Newsletter 17 – Special Edition: Developer Portal and Community
- Inside Double Fine: Making Their First Leap Motion Game
- What Makes a Great Game for Leap Motion?
- Newsletter 16 – Digital music, App Review Team, physical interactions
- Inside Leap Motion: Meet the App Review Team
- Newsletter 15 – Digital artistry, Evernote hackathon, building bridges
- Newsletter 14 – Nokia’s here.com, JavaScript examples, new app videos
- MIT Entrepreneur Students Study Leap Motion
- Newsletter 13 – Windows OS, Developer Portal updates, Airspace submissions
- A Sneak Peek into Windows OS with Leap Motion
- Beta Testing Update: Pre-Order Customers
- Maker Faire Preview: Making Music with Leap Motion
- Newsletter 12 – Evernote Devcup, new SDK agreement, Google IO
- #LeapInto Google I/O
- Newsletter 11 – New developers, Evernote, medical imaging and data apps
- Newsletter 10 – SDK 0.7.9, ship date, content navigation, code samples
- Pre-order Email Update: FAQ
- Q&A with Co-Founders Michael and David: Ustream Transcript
- Release Date Update
- Newsletter 9 – #LeapInto, Space Apps, SDK 0.7.8, Airspace submissions
- Newsletter 8 – HP collaboration, SDK 0.7.7, Amazon UK, community toolkit
- Developer Spotlight: Double Fine on Making Their First Leap Motion Game
- Developer Newsletter #7 – Menus and settings, sample codes, Space Apps Challenge
- A New Movement in Music Creation
- Newsletter 6 – Building great apps, sample Unity code, NASA
- Orientations and Tutorials
- Building Complete Application Experiences
- NASA Engineers at GDC Control ATHLETE Rover with Leap Motion Controller
- Newsletter 5 – SDK 0.7.6 released with Linux support, Airspace, Organizations
- Newsletter 4 – Airspace apps, launch countdown, SXSW award, events
- Newsletter 3 – SXSW meetup, Battelle’s unlock app, and more
- SXSW Smash Hit For Leap Motion Developers
- Newsletter 2 – Shipping date, Airspace forum, poking zombies, SXSW
- Newsletter 1 – Airspace app store, new SDK, and SXSW
- Developer Spotlight: Adam Somers