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// UX Design

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. What’s the most important rule in VR? Never make your users sick. In this exploration, we’ll review the essentials of avoiding nausea, positive ergonomics, and spatial layouts […]

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Last week, we saw how interactive design centers on human expectations. Of course, it also begins with the hardware and software that drives those interactions. The Leap […]

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. In the world of design, intuition is a dangerous word. In reality, no two people have the same intuitions. Instead, we’re trained by our physical experiences and […]

Explorations in VR Design is a journey through the bleeding edge of VR design – from architecting a space, to designing groundbreaking interactions, to making users feel powerful. Designing the stage where your users will play is an incredibly important part of VR. Like an architect or a set designer, you have the power to […]

Until the rise of VR, we lived on the edges of a digital universe that was trapped behind glass screens. Immensely powerful and infinitely portable, but still distant and inaccessible. Now the glass is breaking. We can see and reach into new worlds, and the digital is taking substance in our reality. You are now […]

Martin Schubert is a VR Developer/Designer at Leap Motion and the creator of Weightless and Geometric. In architecture school, we had many long discussions about things most non-designers probably never give much thought to. These always swung quickly between absurdly abstract and philosophically important, and I could never be sure which of the two was […]

Itadakimasu (Japanese for ‘Bon Appetit’) is a therapeutic VR experience that allows users to interact with animals through different hand gestures. The focus of this piece stems from research findings that animal-assisted therapy can help decrease anxiety and reduce blood pressure in patients. Although the experience is simple in content, my intent is that it […]

Welcome to AltSpaceVR – a place that can exist anywhere, and where exciting things are constantly happening. These are still early days for social VR, and AltspaceVR is at the forefront of a whole new way for human beings to connect. Earlier this week, we caught up with Bruce Wooden, aka “Cymatic Bruce,” to talk […]

Our world is on the verge of a radical shift where our physical and digital realities merge and blend together. On Thursday, Leap Motion CTO and co-founder David Holz shared his thoughts on what’s happening behind the scenes of the VR industry, and how we can make our new reality feel more human.

For hundreds of years, dead bodies (cadavers) have taught medical students about human anatomy. In cadaver labs, students dissect, touch, rotate, and explore organs in hands-on experiences that make knowledge stick for a lifetime. Unfortunately, these experiences are out of reach for most of us. Cadaver labs are expensive to run and cadavers are in […]