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// Hardware

Earlier this week, we shared an experimental build of our LeapUVC API, which gives you a new level of access to the Leap Motion Controller cameras. Today we’re excited to share a second experimental build – multiple device support.

In 2014 we released the Leap Motion Image API, to unlock the possibilities of using the Leap Motion Controller’s twin infrared cameras. Today we’re releasing an experimental expansion of our Image API called LeapUVC.

Earlier this summer, we open sourced the design for Project North Star, the world’s most advanced augmented reality R&D platform. Like the first chocolate waterfall outside of Willy Wonka’s factory, now the first North Star-style headsets outside our lab have been born – in Japan.

At Leap Motion, we’re always looking to advance our interactions in ways that push our hardware and software. As one of the lead engineers on Project North Star, I believe that augmented reality can be a truly compelling platform for human-computer interaction. While AR’s true potential comes from dissolving the barriers between humans and computers, […]

At Leap Motion, we envision a future where the physical and virtual worlds blend together into a single magical experience. At the heart of this experience is hand tracking, which unlocks interactions uniquely suited to virtual and augmented reality. To explore the boundaries of interactive design in AR, we created Project North Star, which drove […]

This week, we’re excited to share our latest milestone on the road to truly compelling mobile VR. We’ve joined forces with Qualcomm Technologies to combine their Snapdragon 835 mobile platform with our embedded hand tracking technology so that people can interact with mobile VR content using their bare hands.

Working in Silicon Valley, I’ve come to realize that everything that seems futuristic was actually on the drawing board a startling number of years in the past. Technology is like a flash in the darkness – long nights building towards an instant when suddenly everything is different. That’s why I think all of us work […]

Today we’re happy to announce an update to our VR Developer Mount designed to be compatible with the latest generation of VR headsets! The new kit features updated adhesives and a much longer 15-foot USB extension cable, allowing for room-scale flexibility. You can order it now from our web store. Along with last week’s Unreal […]

Earlier today, we released an update to our VR Developer Mount – with 15-foot extension cables and updated adhesives for curved headsets! If you want to adapt your older kit to the Oculus Rift CV1 and HTC Vive, here’s a quick guide that will help: Thicker Adhesive Strips The VR Developer Mount has a flat […]

With the recent release of the Oculus Rift CV1 and 1.3 SDK, this is an exciting time for virtual reality. Here’s what you need to know to start playing and building with the consumer edition. How can I build in Unity with the 1.3 SDK? Upgrading to a new SDK can be time-consuming and complicated. But […]