Boom! The white globe in front of you explodes into an array of color and light. A fraction of a second later – whoosh! – glowing stars streak past your head, leaving you in their colorful wake.

Reaching toward the holographic interface, with the motion of a single finger, you take control of time itself. The firework slows. Stops. Then it begins to recede back to the center. You slow time again as the stars ease past you, watching as the firework surrounds you. Entropy turns on its head again, and the firework calmly implodes into a single white globe.

But how would this firework look in orange and yellow? Exploding in a spiral pattern? You casually switch between holographic menu panels to make some changes. You’re about to find out with Firework Factory VR.

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Music videos have evolved significantly since TRL. Last week, we were thrilled to come across a new release from Darwin Deez called Kill Your Attitude, where the perils of modern love take some truly bizarre emotional and technical twists. Love (literally) becomes a battlefield when Darwin’s angry girlfriend becomes the player in a first-person shooter, taking the central conflict to some vividly imaginative heights as she hunts him down for great justice.

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Want to transform literally any physical surface into a fully interactive button? Touch Everything is an open source C++ demo from Russian design agency The Family that shows how you can rapidly create touchscreens from just about anything, from beer cans to paper. The demo and full source code is available on our Developer Gallery.

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One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.

Among developers, interactive designers, and digital artists, Processing is an enormously popular way to build compelling experiences with minimal coding. We’ve seen hundreds of Leap Motion experiments using Processing, from Arduino hacks to outdoor art installations, and the list grows every week.

“Many people are interested in what programming can do, but get really frustrated when they start getting into things like tedious details of many languages. Processing abstracts a lot of that stuff away, so designers and artists can just focus on building.”

James Britt, aka Neurogami, is the developer behind the LeapMotionP5 library, which brings together our Java API with the creative power of Processing.

He’s just rolled out a major update to the library, including a new boilerplate example and a demo designed to bridge hand input with musical output. We caught up with James to ask about the library, his latest examples, and how you can get started.

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To scale or not to scale? When it comes to augmented reality, the right camera alignment and scale are absolutely essential to bridging the gap between real and virtual worlds. And as developers are already experimenting with image passthrough and hybrid reality resources like Image Hands, this is more important than ever.

Based on our ongoing research and testing, we’ve updated our VR Best Practices to recommend one-to-one alignment between the real-world and virtual cameras, and created a demo to let you experience the difference. Here’s why.

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As our physical reality becomes increasingly augmented, creative coders are able to access a whole new trove of intriguing possibilities. Several weeks back, we stumbled upon one such experiment called TACTUM, an unusual combination of projection mapping, motion controls, depth sensing, and 3D printing to create customized wearables. With all that technology, the design process is surprisingly simple – all you need is the light on your skin.

TACTUM is the creation of research and design studio MADLAB.CC. Earlier this week, we caught up with head designer and researcher Madeline Gannon to find out more about the mixed-media work, as well as her artistic process.

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For hardware hackers, boards like Arduino and Raspberry Pi are the essential building blocks that let them mix and mash things together. But while these devices don’t have the processing power to run our core tracking software, there are many ways to bridge hand tracking input on your computer with the Internet of Things.

In this post, we’ll look at a couple of platforms that can get you started right away, along with some other open source examples. This is by no means an exhaustive list – Arduino’s website features hundreds of connective possibilities, from different communication protocols to software integrations. Whether you connect your board directly to your computer, or send signals over wifi, there’s always a way to hack it.

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One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.

The global epidemic of boring presentations stops here. With Reveal.js, you have access to a powerful presentation platform that runs in your browser, giving you the ability to hack and connect it to almost anything. Want to point and navigate with Leap Motion instead of hunching over your laptop? You can do that. Let your audience cast votes on their cell phones? Absolutely.

Reveal.js is the brainchild of Hakim El-Attab, a Swedish engineer and co-founder of Slides. “Being able to add any HTML content inside of a presentation means you can have content that updates in real time, embed iframes like Tweets and YouTube videos and much more,” he says. “The framework is also easily hackable so that it can be tweaked to anyone’s personal preference.”

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janusvr-logoThe prospect of existing within the Internet is a concept straight from science fiction, but one we’ve been helping to build for some time. Simply gazing upon the Internet is starting to look a bit ‘90s – but how do you go about constructing a digital universe where 2D and 3D content can coexist in a way that is both seamless and satisfying?

Meet JanusVR, a team of two VR veterans looking to reshape the way you connect to the world and its infinite digital content. Inspired in part by Snow Crash’s Metaverse, James McCrae and Karan Singh sought to build a network of VR portals within which users can collaborate, communicate, explore, and even create new 3D content.

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When virtual reality and musical interface design collide, entire universes can be musical instruments. Created by artists Rob Hamilton and Chris Platz for the Stanford Laptop Orchestra, Carillon is a networked VR instrument that brings you inside a massive virtual bell tower. By reaching into the inner workings and playing with the gears, you can create hauntingly beautiful, complex music.

The Orchestra recently performed Carillon live onstage at Stanford’s Bing Concert Hall with a multiplayer build of the experience. Now the demo is available on Windows for everyone to try (after a brief setup process).


This week, we caught up with Rob and Chris to talk about the inspiration behind Carillon and the bleeding edge of digital music.

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