Want to play the latest 3D Jam demos, but don’t have an Oculus Rift? Check out these 12 games built for Windows PCs, including the power to create (and shatter) glass animals, the Zen apocalypse, and a rousing game of minigolf.
A simple game prototype that lets you toss the ball through the hoop.
A block-smashing game of handball.
Relive an I Love Lucy classic by placing small chocolates into boxes moving on a conveyor belt. Fortunately, you can control how fast the chocolates arrive (though you can’t stop them)!
Box A Chocolate was created by Toby Breeden (@AnyWorldGames), who describes himself as “a 50-year-old child of the 80s who stood in line for three days for the 1am premiere of Empire Strikes Back. I have been neck deep in PC computers since I was 17. I have 18 dogs and 1 wife on 5 acres of woods near Mt. Rainier. I make odd art with my hands when computers make me crazy…. The technology I’m trying to use nowadays is straight out of the science fiction I read as a child. Which is awesome!”
Despite the name, Faster VR is a Windows desktop game that puts you in the driver’s seat of a futuristic vehicle complete with laser-mounted cannons, shields, and turbo booster jets.
Originally intended to be a VR experience, VR Fingerspeller is a light demo that lets you spell out words using sign language. Each word you spell is attached to a 3D model of a fantastic creature. By recognizing all the letters in the word, you can unlock the creature.
“We think that virtual reality can bring a new level of communication between all people with no regard to their languages or disabilities,” say Alexey Prihodko and Andrey Vabishchevich. Alexey is an award-winning deaf athlete and postgraduate student from Russia who researches gesture recognition, while Andrey is a VR developer. “We hope that our developments in this area will bring a new instrument to solve the communication problem between hearing and deaf people.”
Inspired by the classic memory game Simon, Garfunkel challenges you to follow the audio sequence as long as possible, combining 3D controls with old-school sounds and visuals. It was created by independent game developer David Erosa (@david_erosa).
Create a living glass menagerie and shatter them with your bare hands! In Glass Menagerie Wallflower, you can create a random glass animal each time you touch the terrain with your right index finger. Smash them, shoot them, or explore your living painting.
Imagine a girl in a post-apocalyptic ocean, surrounded by the wreckage of her world. Luckily, the wind is there to accompany her in her travels. Manipulate the wind to guide the girl through her surroundings and find enlightenment.
Lost World was created by Brian Clanton (@brian_clanton), a software engineer at Zynga in San Francisco. “I enjoy hackathons because they give me a departure from my normal coding tasks that leads to accelerated learning.” You can follow Brian on LinkedIn and GitHub.
Line up your sights, raise your putter, and get one under par in this serene golf game created by Paul “Puzzabug” Eckhardt. Here’s how he describes the experience of testing out his 3D Jam creation:
“I was one under par, overlooking the final hole. My raised hand orbited the camera cautiously into position and paused before lowering in the putter. Any shot could sink in theory, but making par would be fantastic in practice. I flicked my wrist gently – perhaps too gently. It stopped just above the hill, still in line with the flag. Perhaps one over par wouldn’t be that bad. Then I saw it – it was still rolling! Slowly gathering speed, curling over the hill, and PAR!”
Paul has been playing with motion control since 2011, and made this game with his friends Rhynri and Karate Pawn to learn Unreal Engine. You can see more at bricklightstudios.com/motioncontrol.
Punch the ball into the properly colored bin in this simple game prototype.
Will you set a speed stacking record? Stack all six cups as quickly as possible for the high score.
If you think playing tennis is easy, try closing your eyes. Created by Nick Zorbas (@nick_zorb), Tennis for the Blind is an experiment in building an enjoyable, addictive gaming experience that doesn’t rely on graphics. “Made to be fully enjoyed even by blind people and people with fine motor skills problems,” he says, “Tennis for the Blind proves that solutions such as Leap Motion and auditory interfaces can make a difference for all! Are you up for the challenge?”
Nick is a software engineer at SciFY NPO, and in his free time is a game programmer, gamer, and puzzle solver. He’s currently pursuing an MSc at Harokopeio University of Athens, where his interests include data mining and artificial intelligence.