Here’s a quick and dirty Unity demo showing how you can use the Leap Motion Controller as a mouse replacement for looking around in a traditional first-person control scheme.

There is a jumping puzzle that’s there as a skill test to compare the difference between using a mouse and using the Leap Motion Controller. Mouse input also works, so you can try both for a comparison.

You can also pull cubes towards the camera by closing your fist. This is to demonstrate that the same hand used for camera look can perform other gestures as well.

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Here’s the link to the project source + binaries.