As the 3D Jam approaches, developers around the globe are already getting a headstart on their projects. Zach Kinstner, the creator behind Hovercast and Firework Factory, has been sharing his latest project through a series of videos – a virtual reality guitar! We caught up with Zach this week to talk about his design process, especially the guitar’s unique combination of visual depth cues.
// hovercast
Boom! The white globe in front of you explodes into an array of color and light. A fraction of a second later – whoosh! – glowing stars streak past your head, leaving you in their colorful wake.
Reaching toward the holographic interface, with the motion of a single finger, you take control of time itself. The firework slows. Stops. Then it begins to recede back to the center. You slow time again as the stars ease past you, watching as the firework surrounds you. Entropy turns on its head again, and the firework calmly implodes into a single white globe.
But how would this firework look in orange and yellow? Exploding in a spiral pattern? You casually switch between holographic menu panels to make some changes. You’re about to find out.