One of the most widely played games on the face of the planet is your only means of survival in RPS Island. Created by ISVR, it took third place in this year’s 3D Jam VR Track for addictive gameplay and solid interaction design. Faced with a never-ending onslaught of enemies on a tropical island, you must defeat them by […]
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Shoot ’em ups, games of skill, racing games, retro demos, and more – check out 13 arcade-style 3D Jam projects. There are just 10 more days to vote for your favorites! Cast your votes at itch.io/jam/leapmotion3djam – just login/register and go to the project’s 3D Jam submission page to submit a star rating.
Want to play the latest 3D Jam demos, but don’t have an Oculus Rift? Check out these 12 games built for Windows PCs, including the power to create (and shatter) glass animals, the Zen apocalypse, and a rousing game of minigolf.
In yesterday’s post, I talked about the need for 3D design tools for VR that can match the power of our imaginations. After being inspired by street artists like Sergio Odeith, I made sketches and notes outlining the functionality I wanted. From there I researched the space, hoping that someone had created and released exactly what I was looking for. Unfortunately I didn’t find it; either the output was not compatible with DK2, the system was extremely limited, the input relied on a device I didn’t own, or it was extremely expensive.
What if you could create art outside the boundaries of physics, but still within the real world? For artists like Sergio Odeith, this means playing tricks with perspective. Sergio makes stunning anamorphic (3D-perspective-based) art using spray paint, a surface with a right angle, and his imagination.
Creative 3D thinkers like Odeith should have the ability to use their freehand art skills to craft beautiful volumetric pieces. Not just illusions on the corners of walls, but three-dimensional works that that people can share the same space with. This was what inspired me to create Graffiti 3D – a VR demo that I entered into the Leap Motion 3D Jam. It’s available free for Windows, Mac, and Linux on my itch.io site.
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.
From the creator of LICHT little adventure, Press Bird to Play made a big impression thanks to its evocative atmosphere and engaging mini-games, landing in 10th place. In today’s spotlight, creator Gerald Terveen talks about his old-school gaming inspirations, and upcoming work on a new title called VR Adventure.
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.
Created by Andrew Kostuik and Ed Wisniewski at NORCAT’s Immersive Learning Centre, The Crow made a big impression thanks to its beautiful aesthetic and rich open-world concept. You can download the 3D Jam alpha demo or support further development by purchasing the beta at thecrowgame.com.
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.
Featuring ambient music and beautiful visuals, Hammer Labs’ Otherworld takes you to a strange place where distant spirits stride in mile-long steps and magical puzzles wait to be solved. Available free for the Oculus Rift, Otherworld placed fourth in the 3D Jam. We caught up with coder Oliver Eberlei to ask about the project’s inception.
In the lead-up to IndieCade East, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.
Recently updated with our official Unreal Engine plugin, Cherry Pie Games’ Hollow is a murky, mystical adaptation of Washington Irving’s classic horror tale. On horseback, you can explore a frighteningly familiar landscape where spectres haunt the edges of your vision. Hollow is available for Windows with optional (and highly recommended) Oculus Rift support.
Over the next several weeks, we’re spotlighting the top 20 3D Jam experiences chosen by the jury and community votes. These spotlights will focus on game design, interaction design, and the big ideas driving our community forward.
Ready to step into the darkness? In Dominic Ricci’s survival horror demo Observatorium, you’ve been sent to a strange building in the middle of the woods, ostensibly to retrieve something your friend left there. Observatorium is available for Mac and Windows from the 3D Jam site.