The choice of hand design can fundamentally make or break user experience. As a developer, a hyper-realist render in your trippy space shooter might be an intergalactic buzzkill. Conversely, if your user is playing a general in a WWII bunker, you might want to lean more human than cyborg. Hand Viewer, a brand-new release in our Examples Gallery, gives you an arsenal of onscreen hands to experiment with as you build new desktop experiences with Leap Motion.
// rigged hand
When combined with auditory and other forms of visual feedback, onscreen hands can create a real sense of physical space, as well as complete the illusion created by VR interfaces like the Oculus Rift. But rigged hands also involve several intriguing challenges.