What do a Philips Hue bulb and the Leap Motion Controller have to do with each other? Nothing, until you start imagining how they can work together. Today, we’ll take a look at how I can control colors by waving my hand in the air.
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Eddie Lee experiments with light and sound to build strange and wonderful playgrounds of the mind – from the moonlit river of Kyoto to the synesthetic delights of Lotus. Check out some of Eddie’s creative process in our latest developer spotlight video.
At SmartThings, we think a lot about the way we interact with the everyday objects around us. We integrated Leap Motion interaction with our open platform to unlock a new world of possibilities in which home automation devices didn’t just respond automatically to our preferences and presence, but also to our hand movements.
M1 Interactive is a design and development firm that focuses on the creation of immersive digital environments with platforms like Unity3D, Flash, Processing, and Arduino. They recently partnered with Leap Motion to create a freely available starter kit for all developers who want to build the next generation of games on the Unity platform. This […]
Mischa Spiegelmock is a software engineer and architect with a variety of specializations, including security, web applications, and real-time media. One of the earliest members of our developer program, he’s published a book about Leap Motion development essentials. You can follow Mischa’s latest work on GitHub. Like many people, as soon as I saw the first demonstration […]
A brief, compelling video on your Leap Motion App Store profile is a great way to grab people’s attention and promote your app. In this post, we’re going to highlight our best practices for app trailers and demos, along with some real examples (and exceptions) from the App Store.
Pictures of city skylines and fancy lattes, high-saturation filters, offbeat angles – these are just a few of the things that people love about Instagram. This week, we’re launching a contest with the Leap Motion community to find the photo or video that embodies the essence of Instagram. How does it work? It’s simple:
Patrick Hackett (@playmorevgames) is a Senior Gameplay Programmer and Drew Skillman (@dskillsaw) is a technical artist at Double Fine Productions. This post originally appeared on Gamasutra. If you’re a regular Gamasutra reader, you’ve likely seen an article or two about the prototyping process at Double Fine and how it has become a cornerstone of the company’s nature. Our […]
With the launch of their first public beta later this week, Vuo is making it easier for developers everywhere to build and adapt multimedia projects. Gestural controllers like the Leap Motion device provide loads of new possibilities for designing user interfaces. In some cases, maybe too many possibilities — there’s never enough time to explore […]
As a truly 3D human interface, the Leap Motion Controller opens up a lot of possibilities for developers of all stripes. For modern designers, it means that we have to constantly rethink and tinker with a new way of interacting with computers. It can be frustrating. At this point, you might expect me to say […]