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// Developer Labs

New projects and features, insights on the future of human-computer interaction, and updates on Leap Motion developer communities around the world.

Hello, We’re at Google I/O this week, so if you’re at Moscone Center in San Francisco, look for the people in the trendy black T-shirts. In this week’s newsletter, we have some news about Evernote Devcup and the updated SDK agreement. Plus, we want to hear your thoughts about how we could improve the Developer […]

Hello, In this week’s newsletter, we have some great news about Evernote, and look at a few ways you can help the new developers who will gain access to the Developer Portal in early June. We shine the spotlight on two apps with the potential to change the world: a data visualizer for urban air […]

Hello, This week’s newsletter features the latest SDK update, which restored background app support, and more details about the ship date update and beta program. We also have a thought-provoking post about content navigation, plus the latest and greatest code samples, UI elements, and app trailers. But before we jump into the newsletter, we’d like to […]

Hello, It’s been an incredible week at Leap Motion and around the world. We’ve leaped into Google Earth, watched the NASA Space Apps Challenge unfold, and released brand new Unity examples with the latest SDK. Airspace submissions remain open, while applications to the developer program are closed. We have some more UI elements and sample […]

Hello, Our big story this week is Leap Motion’s collaboration with HP, which opens new possibilities and new audiences for all Leap developers. We also have details about the latest SDK update, a handy guide to promoting your app with a short video, and more code samples from the community toolkit.

Game designers around the world have been inspired by the Leap Motion Controller’s incredible speed and accuracy to create games that take advantage of our unique 3D interaction technology. Last week, we caught up with Patrick Hackett – a game designer with popular indie developer Double Fine Productions – about his creative process in developing […]

Hello, It can be easy to dismiss menus and settings as unimportant, but these brief interludes before the “real software” begins are an essential part of the user experience. In this week’s newsletter, as part of our ongoing forum series on app design, we look at best practices for implementing menus and settings. In other […]

Hello, Creating software for the Leap Motion Controller presents a unique challenge: how do you develop for 3D interactive technology that the world has never seen before? In this week’s newsletter, we look at a series of posts that showcase the latest innovations in app design. We also have details about the Linux SDK update, […]

In this post, we’re taking a look at different approaches for introducing Orientations and Tutorials into Leap Motion apps.

With Airspace now open for submissions and launch just around the corner, we want to take the opportunity to share thinking and great examples from throughout the developer community in order to bring our existing User Experience Guidelines to life. For our first post, we want to take a step back and talk about Building Complete Application Experiences.