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We’ve come a long way since we first launched the Leap Motion Controller two years ago. Today, we’re marking the occasion by announcing our second annual 3D Jam! For six weeks, starting on Sept. 28th, developers around the world will build innovative experiences for virtual reality, desktop, mobile, and beyond.

Since we released our technology to the world, we’ve been constantly working to bring new tools and assets to developers building with the Leap Motion platform. Resources like video passthrough, Image Hands, and UI Widgets are all small but fundamental steps in building the future of VR. We can’t wait to see what kinds of experiences you can build with them.

Last year’s competition was incredible, with over 150 submissions and some really amazing titles. For 3D Jam 2015, teams will compete in two tracks – Open and AR/VR. We’re giving away over $50,000 in prizes. (Update: now up to $75,000 and counting!) Entries will be accepted until November 9th, 2015 at 11:59:59 pm PST. (Full contest rules here.)

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Have you ever received an MRI scan back from the lab and thought to yourself, “I’m not sure how even a medical professional could derive any insightful information from this blast of murky images?” You’re not alone. But what if, instead of having your doctor’s obtuse interpretation suffice, you could physically walk through your ailment with your doctor in VR, parsing and pointing out the nuances of pain felt within pieces of inflamed tendons or nerves or sections of your brain?

Brain Connectivity, a new example in the Developer Gallery, marks the beginning of a Master’s Thesis project from Biomedical Engineering student Filipe Rodrigues. The experiment uses slices of

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Boom! The white globe in front of you explodes into an array of color and light. A fraction of a second later – whoosh! – glowing stars streak past your head, leaving you in their colorful wake.

Reaching toward the holographic interface, with the motion of a single finger, you take control of time itself. The firework slows. Stops. Then it begins to recede back to the center. You slow time again as the stars ease past you, watching as the firework surrounds you. Entropy turns on its head again, and the firework calmly implodes into a single white globe.

But how would this firework look in orange and yellow? Exploding in a spiral pattern? You casually switch between holographic menu panels to make some changes. You’re about to find out with Firework Factory VR.

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Music videos have evolved significantly since TRL. Last week, we were thrilled to come across a new release from Darwin Deez called Kill Your Attitude, where the perils of modern love take some truly bizarre emotional and technical twists. Love (literally) becomes a battlefield when Darwin’s angry girlfriend becomes the player in a first-person shooter, taking the central conflict to some vividly imaginative heights as she hunts him down for great justice.

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One of the most powerful things about the Leap Motion platform is its ability to tie into just about any creative platform. That’s why we’ve launched a Platform Integrations & Libraries showcase where you can discover the latest wrappers, plugins, and integrations.

Among developers, interactive designers, and digital artists, Processing is an enormously popular way to build compelling experiences with minimal coding. We’ve seen hundreds of Leap Motion experiments using Processing, from Arduino hacks to outdoor art installations, and the list grows every week.

“Many people are interested in what programming can do, but get really frustrated when they start getting into things like tedious details of many languages. Processing abstracts a lot of that stuff away, so designers and artists can just focus on building.”

James Britt, aka Neurogami, is the developer behind the LeapMotionP5 library, which brings together our Java API with the creative power of Processing.

He’s just rolled out a major update to the library, including a new boilerplate example and a demo designed to bridge hand input with musical output. We caught up with James to ask about the library, his latest examples, and how you can get started.

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As our physical reality becomes increasingly augmented, creative coders are able to access a whole new trove of intriguing possibilities. Several weeks back, we stumbled upon one such experiment called TACTUM, an unusual combination of projection mapping, motion controls, depth sensing, and 3D printing to create customized wearables. With all that technology, the design process is surprisingly simple – all you need is the light on your skin.

TACTUM is the creation of research and design studio MADLAB.CC. Earlier this week, we caught up with head designer and researcher Madeline Gannon to find out more about the mixed-media work, as well as her artistic process.

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For hardware hackers, boards like Arduino and Raspberry Pi are the essential building blocks that let them mix and mash things together. But while these devices don’t have the processing power to run our core tracking software, there are many ways to bridge hand tracking input on your computer with the Internet of Things. You’ll just need to interface the computer running the Leap Motion software with your favorite dev board!

In this post, we’ll look at a couple of platforms that can get you started right away, along with some other open source examples. This is by no means an exhaustive list – Arduino’s website features hundreds of connective possibilities, from different communication protocols to software integrations. Whether you connect your board directly to your computer, or send signals over wifi, there’s always a way to hack it.

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janusvr-logoThe prospect of existing within the Internet is a concept straight from science fiction, but one we’ve been helping to build for some time. Simply gazing upon the Internet is starting to look a bit ‘90s – but how do you go about constructing a digital universe where 2D and 3D content can coexist in a way that is both seamless and satisfying?

Meet JanusVR, a team of two VR veterans looking to reshape the way you connect to the world and its infinite digital content. Inspired in part by Snow Crash’s Metaverse, James McCrae and Karan Singh sought to build a network of VR portals within which users can collaborate, communicate, explore, and even create new 3D content.

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When virtual reality and musical interface design collide, entire universes can be musical instruments. Created by artists Rob Hamilton and Chris Platz for the Stanford Laptop Orchestra, Carillon is a networked VR instrument that brings you inside a massive virtual bell tower. By reaching into the inner workings and playing with the gears, you can create hauntingly beautiful, complex music.

The Orchestra recently performed Carillon live onstage at Stanford’s Bing Concert Hall with a multiplayer build of the experience. Now the demo is available on Windows for everyone to try (after a brief setup process).

TRY THE DEMO

This week, we caught up with Rob and Chris to talk about the inspiration behind Carillon and the bleeding edge of digital music.

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Hot-air balloons floating hundreds of feet above the ground. A fighter jet soaring through the sky. A rock concert in Rio. And, of course, a paraglider dressed up as Batman, complete with Batmobile. These are just some of the videos that you can dive into with Kolor’s 360° video player Kolor Eyes, now featured on the Leap Motion Developer Gallery.

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