For hundreds of years, dead bodies (cadavers) have taught medical students about human anatomy. In cadaver labs, students dissect, touch, rotate, and explore organs in hands-on experiences that make knowledge stick for a lifetime. Unfortunately, these experiences are out of reach for most of us. Cadaver labs are expensive to run and cadavers are in […]
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With our latest Unity Core Assets release, we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. This is the fourth release since the previous installment in this series, when we shared some background on the ground-up re-architecting of our hand data pipeline. Today we’re going […]

Bringing hands into virtual reality just got a major upgrade. Now officially integrated in Unreal Engine 4.11, getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! This popular community plugin is now the official plugin and brings new features like rigged character […]

One mass extinction event wasn’t enough! Earth’s remaining dinosaur population is making a comeback. In Vox Rocks Dino Destroyer, you can blast through four levels of block-filled action with the power of magnetics, color coordination, and broken dino teeth. Created by Mark Mayer, Dino Destroyer is the 4th place winner of the 3D Jam VR Track. But before the […]

There are no limits to what you can hack together with the Leap Motion Controller – which is why this year’s Leap Motion 3D Jam includes an Open Track for desktop and Internet of Things projects! In this post, hardware hacker Syed Anwaarullah walks through his 3D-printed robotic hand project, which appeared at India’s first-ever Maker Faire. The […]

Over the next few years, billions of devices are going to spill onto the Internet and rewire our world in ways never before thought possible. Alongside augmented and virtual reality, the Internet of Things has the potential to change the world and how we see it. That’s why with this year’s 3D Jam we created […]