With our latest Unity Core Assets release, we’re excited to unveil full support for the Unity 5.4 beta, which features native support for the HTC Vive. This is the fourth release since the previous installment in this series, when we shared some background on the ground-up re-architecting of our hand data pipeline. Today we’re going […]
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Bringing hands into virtual reality just got a major upgrade. Now officially integrated in Unreal Engine 4.11, getnamo’s independent plugin for Leap Motion makes it faster and easier than ever to integrate Leap Motion Orion into your VR projects! This popular community plugin is now the official plugin and brings new features like rigged character […]

One mass extinction event wasn’t enough! Earth’s remaining dinosaur population is making a comeback. In Vox Rocks Dino Destroyer, you can blast through four levels of block-filled action with the power of magnetics, color coordination, and broken dino teeth. Created by Mark Mayer, Dino Destroyer is the 4th place winner of the 3D Jam VR Track. But before the […]
You can do a lot of things with Blocks: smack them around, turn off gravity, select different modes and shapes. But at its heart, our flagship demo for Orion contains two fundamental interactions – creating blocks and grabbing blocks. These are built on pinching and grabbing, which are based on how we naturally use our […]

We’ve just released an updated version of our newly overhauled Unity Core Assets for the Orion Beta. Along with major performance improvements and an improved workflow, you also now have access to the first of many add-on modules. There’s never been a better time to upgrade from the older Unity assets for V2 tracking, so […]

There are no limits to what you can hack together with the Leap Motion Controller – which is why this year’s Leap Motion 3D Jam includes an Open Track for desktop and Internet of Things projects! In this post, hardware hacker Syed Anwaarullah walks through his 3D-printed robotic hand project, which appeared at India’s first-ever Maker Faire. The […]