San Francisco is a city fueled by the Cloud, both literally and figuratively. Karl, you’re great – the bearded mystic that keeps a spring in our step and a song in our hearts – but distance makes the heart grow fonder! So we went down to Los Angeles this weekend for IndieCade to kick off our global 3D Jam. We hit the ground running on Friday with V2 demos for both desktop and virtual reality.
// Augmented & Virtual Reality
It’s no secret that for many developers in our community, midnight is the hour when the hacking gets good. Late last Friday night, over 1,000 undergraduates from across the country poured into California Memorial Stadium for Cal Hacks, a 36-hour coding spree put on by Major League Hacking. Sponsors ranging from tech’s biggest players to […]
From gaming to big data, virtual reality gives us the chance to build and explore whole new worlds beyond the screen. As we developed demos and prototypes with the Oculus Rift internally, several UX insights sprung forth. Now that many of you have received your VR Developer Mounts, we thought we’d share.
Experimental headsets are changing how we see the world, either by creating the virtual worlds of our imaginations or adding ghostly layers on top of the real world. At the LEAP.AXLR8R, GetVu’s vision lies between these two extremes – an augmented reality platform where 3D models appear to exist in real space, amongst real objects.
Imagine a fully interactive augmented reality – an extra layer on top of our world that we can see, grab, and control. At the LEAP.AXLR8R, GetVu is exploring the boundaries of augmented reality with a platform that combines computer vision with human vision in a wearable device. With Leap Motion interaction, they envision a future […]
Could 3D interfaces make it possible for people with eye problems to see in three dimensions? James Blaha has strabismus or “cross-eye,” which means that his brain ignores input from his non-dominant eye. By creating a game that forces your eyes to work together, he hopes to offer a therapeutic virtual-reality solution that makes it fun for people to overcome their amblyopia (lazy eye) and strabismus with games.
Hello again! I’m Bastien Bourineau, project manager and lead developer at OpenSpace3D, and I’m back to introduce the new OpenSpace3D release with improved Leap Motion support – including how we got around the perennial indexing issue. Last time, we saw how you can easily build 3D interactive environments using our free, open-source platform – designed with […]