The world is changing – can you hack it? At Leap Motion, we believe that the next wave of technological interfaces will rely on the original human operating system: your hands. Whether you’re giving people the power to grab a skeleton, reaching into a human heart, or teaching anyone how to program, hands are powerful.
In the tech world, “making the world a better place” has become a bit of a cliché. But with over a billion people living with some form of disability or impairment, medical technology can make a huge difference in people’s everyday lives. That’s why Virtualware is using Leap Motion technology to help people recovering from […]
Over the next few years, billions of devices are going to spill onto the Internet and rewire our world in ways never before thought possible. Alongside augmented and virtual reality, the Internet of Things has the potential to change the world and how we see it. That’s why with this year’s 3D Jam we created […]
On your mark, get set, GO! This morning, our second annual 3D Jam kicks off with developers around the world competing for over $75,000 in cash and prizes – building brand new experiences for virtual reality, desktop, mobile, and beyond. Submissions are now open at itch.io/jam/leapmotion3djam.
With the 3D Jam just around the corner, we thought we’d give you a headstart – with a full guide to the very latest resources to bring your to life. In this post, we’ll cover everything you need to know about our integrations and best practices for augmented and virtual reality, desktop, and the Internet of Things. A […]
Our second annual 3D Jam kicks off in just a few weeks, and it’s bigger than ever! Today we’re excited to announce new prizes for competitors, bringing up our prize total to over $75,000. And we’re just getting started. Beginning September 28th, developers around the world will compete to build the most amazing motion-controlled experiences […]
When the Leap Motion Controller made its rounds at our office a couple of years ago, it’s safe to say we were blown away. For me at least, it was something from the future. I was able to physically interact with my computer, moving an object on the screen with the motion of my hands. And that was amazing.
Fast-forward two years, and we’ve found that PubNub has a place in the Internet of Things… a big place. To put it simply, PubNub streams data bidirectionally to control and monitor connected IoT devices. PubNub is a glue that holds any number of connected devices together – making it easy to rapidly build and scale real-time IoT, mobile, and web apps by providing the data stream infrastructure, connections, and key building blocks that developers need for real-time interactivity.
With that in mind, two of our evangelists had the idea to combine the power of Leap Motion with the brains of a Raspberry Pi to create motion-controlled servos. In a nutshell, the application enables a user to control servos using motions from their hands and fingers. Whatever motion their hand makes, the servo mirrors it. And even cooler, because we used PubNub to connect the Leap Motion to the Raspberry Pi, we can control our servos from anywhere on Earth.
Virtual reality and the Internet of Things are fundamentally different in many ways, but they share a common goal – bringing digital experiences into the 3D world. And whether that world is a space full of physical objects, or a parallel universe of our own creation, the best 3D interfaces are the ones that have the power to become part of the environment.
Whether you started programming at four years old, or yesterday afternoon, there’s nothing like that first time when something you coded springs to life and says “Hello World!” Scratch is a simple programming language that aims to bring that experience to more people than ever, with simple building blocks that make programming fun and accessible for beginners of all ages.
To scale or not to scale? When it comes to augmented reality, the right camera alignment and scale are absolutely essential to bridging the gap between real and virtual worlds. And as developers are already experimenting with image passthrough and hybrid reality resources like Image Hands, this is more important than ever. Based on our […]