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// Developer Labs

New projects and features, insights on the future of human-computer interaction, and updates on Leap Motion developer communities around the world.

This week, Team Leap Motion roadtripped up to the Pacific Northwest and came face to face with the awesomeness that is the Unity Community.

Around the world, nearly 15,000 animal species are threatened with extinction. These are numbers that stagger the imagination, especially as more species routinely slip into total extinction, never to be seen again. But with digital media, it’s possible to hold huge quantities of data in the palm of your hand – and come to grips with the magnitude of the crisis.

Last week, we took an in-depth look at how the Leap Motion Controller works, from sensor data to the application interface. Today, we’re digging into our API to see how developers can access the data and use it in their own applications. We’ll also review some SDK fundamentals and great resources you can use to get started.

In the physical world, our hands exert force onto other objects. By grasping objects, they exert force through fingers and palms (using precision, power, or scissors grips), and the objects push back. Gravity can also help us hold items in the palms of our hands.

But not in the digital world! In the frictionless space of the virtual, anything can happen. Gravity is optional. Magic is feasible.

There’s no denying the buzz around hackathons transforming computer science education, or technical education overall. Over the course of 24 hours (or a weekend) coders can join together in massive marathon sessions, playing with real-world code for fun and prizes. On the other hand, classes are often portrayed as the opposite extreme – slow, unexciting, overly focused on theory.

Interacting with your computer is like reaching into another universe – one with an entirely different set of physical laws. Interface design is the art of creating digital rules that sync with our physical intuitions to bring both worlds closer together. We realize that most developers don’t want to spend days fine-tuning hand interactions, so we decided to design a framework that will accelerate development time and ensure more consistent interactions across apps.

I have a recurring dream that starts as a nightmare but turns into something else altogether. Imagine the stage of a monumental concert hall. The auditorium is packed, and as the audience notices you, thousands of conversations turn into a deep, imposing silence that sends a chill down your spine. Spotlights on a majestic grand […]

This year’s Vivid Sydney light, sound, and ideas festival saw the collision of two powerhouse Australian art collectives – Ethno Tekh and Enig’matik Records. Together they built Enigma’Tekh, a whirring system of massive technicolor projections coating the facade of Sydney University.

How we think about everyday objects is changing with accessible 3D printing, and new tools are emerging to make it easier to design and create just about anything you can imagine. Sculpteo and the Autodesk Gallery recently hosted a “Decoding 3D Printing” workshop to help hobbyists and professionals get up to speed in an afternoon. […]

For decades, motion controls have held a persistent place in our visions of the future. We’ve watched the super heroes, mad scientists, and space cowboys of popular media control digital experiences with just a wave of their hands. We’ve been captivated by these powerful, natural, and intuitive interactions; imagining what it would be like to […]