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// Art & Design

Ever since the first human stacked one brick onto another, architecture has been concerned with creating immovable things. Even with the rise of smart interconnected environments – where lights, heating, doors, and other systems within a building all work together – the physical structures of our buildings remain the same. As a result, the movements and interactions of people within these spaces are shaped by the buildings themselves, like water flowing through a canyon.

This is why architecture and urban design are about more than simply ensuring that our buildings are safe and efficient. Or that they are merely beautiful. Buildings can inspire or isolate, connect or divide, so that debates about everything from the nature of community to the fate of doorknobs have radical social implications. How we live and work every day cuts to the core of what makes us human. But what if buildings could respond to our movements and gestures? What would that change?

When digital art and physical sculptures are melded together, the resulting creation can be spectacular and strange. Recently, visitors to an exhibition at Eyebeam, an NYC-based art and technology center, discovered what happens when you throw 3D interaction into the mix. You become an artist yourself – creating between the real and unreal. You become […]

From building together in Google Hangouts to reimagining classic games, reach into the future with student projects from the PennApps hackathon. Plus, an Oculus Rift-enabled example that lets you beat up a dummy. Also new this week, we have a library for AngularJS, playing piano and mixing beats in the air, and a huge virtual-reality battleship game.

In the early 20th century, a radical modernist art movement known as Vorticism erupted in Britain but soon withered after the First World War. Recently, I was asked to design a response to this short-lived movement, and I decided to focus on how I never have enough time to do anything.

When you think about it, time can be a very annoying aspect of life. Waiting, wasting, loitering, queueing, decaying, inefficiency, biding, aging, being late – these are all things that irritate me. I blast time!

This week on Developer Labs, take the power of flight into your own hands with a Node.js control system for quadcopters, reach into the newly released plugin system for LeapJS, and control a holographic crystal pyramid designed with WebGL. Plus, sign up for a brand new Leap Motion hackathon in Austin.

When a volcano erupts, a large, sunken crater called a Caldera is left in its wake. They are desolate and otherworldly voids, seemingly stolen from a post-apocalyptic future where – left with a blank canvas – we are suddenly faced with the challenge of reconstructing our environment completely from the ground up. But if we […]

Today is your last chance to share your feedback and help us shape our roadmap for 2014. Plus, we’ve upgraded our documentation and app review guidelines, as well as added a new feature to Airspace. From giant vibrating strings that explode into light and sound to grainy music you can create with your fingers, we’re […]

Imagine being able to reach out and tweak virtual strings with your hands to create massive waves of light and sound. Last year, my colleague Alejandro Franco and I brought that idea into reality at Mexico City’s Digital Cultural Center with Resortes – an interactive installation manipulated in real-time through the hand gestures of participants.

I’m Isaac, and I’m an experience engineer at Leap Motion. I work exploring a newly discovered relationship with our hands. I’m intensely interested in communing with digital nature, and the tools that I use are Three.js, Web Audio API, and most of all, Leap Motion. Most of what I have done can be found at cabbibo.com where I have been working on constructing my own personal Ice Kingdom.

It’s no coincidence that great storytellers often talk with their hands. They can become puppets, bring bedtime stories to life, or punctuate the anecdotes we tell our friends over drinks after a long day. Hands help us imitate and enrich and enlarge our everyday narratives when words alone fall short. Interactive media artist Erik Loyer […]